Cosmic Exploration
← Sinus Ardorum · Mission list
Night Lighting
- Level
- 10–100
Craft the specified number of items with limited supplies.
High-quality items will earn a higher score, and collectability will be scored.
Rewards
- Cosmic credits
- 4
- Lunar Credits
- 9
Base reward values; evaluation and bonuses can change the final rewards.
- Cosmic Alchemist II ×9
- Cosmic Alchemist I ×5
Evaluation
- Gold
- 2500
- Silver
- 1100
Crafting & rotation calculator
Habitat Beeswax
- Durability
- 40
- Progress
- 4,092
- Quality
- 6,000
- Cosmic Container×1
Calculated for level 100, Normal condition, without cosmic tool bonuses or mission actions. This calculates one craft, not the total mission score or time.
Find a crafting rotation
Enter your final stats, including food and medicine.
Searches for a good rotation under Normal conditions using reliable actions. The best result found within the time limit is shown; global optimality is not guaranteed. Specialist skills, expert recipes and special tools are not included.
Habitat Candles
- Durability
- 80
- Progress
- 4,620
- Quality
- 10,680
- Habitat Beeswax×1
Calculated for level 100, Normal condition, without cosmic tool bonuses or mission actions. This calculates one craft, not the total mission score or time.
Find a crafting rotation
Enter your final stats, including food and medicine.
Searches for a good rotation under Normal conditions using reliable actions. The best result found within the time limit is shown; global optimality is not guaranteed. Specialist skills, expert recipes and special tools are not included.
Mission items
- Habitat Candles×2
- Habitat Beeswax
Supplied items
- Cosmic Container×3
Mission brief
We have discovered a rare but nutrient-rich fluid within one of the aquatic plants cultivated in the Moongate Hub. Our researchers have suggested using this fluid to assist in the long-term preservation of our food, but first we must have samples of preserved foodstuffs and emergency supplies to evaluate its efficacy. While this fluid may only be the result of an uncommon mutation, we believe the potential applications to be worth exploring. We ask our artisans to provide us with foodstuffs or alchemical agents as their skills apply.